![]() areas that have no light are pitch black, and light sources are intense to the point where some lights and illuminated areas hurt my eyes due to the contrast. although the exterior lighting effect inside dungeons from open ceilings is extremely bright / blinding white and the only way I can seem to make it less overwhelming is by reducing bloom, or the overall brightness of the interiors but it makes the dungeons too dark or other light source feel suppressed.ĮLE + RS provides more realism and an atmospheric look, but I find the intensity between lights and shadows to be too jarring. I find it flexible to adjust settings for varied good looks. ![]() I am using newest ENB, my preset, particle patch and ENB lightĮLFX makes really nice changes to interior light placement and provides a more cinematic experience, colors and lighting are well balanced. ![]() ![]() Been doing some testing and both seem to have their pros and cons. ![]()
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